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Changelog for developers

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  • E
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    Elisa
    wrote on last edited by Elisa
    #5

    I have seen it is already available! There is also another binary in the installation now, SAMSON-Core-Console.exe that seems to execute Samson from the console, which for debugging might be better, is ok to use this one for debug? Are there any other differences?

    Also on installation I get an error:
    "Error we cannot find any trace of installation of SAMSON, exiting"
    The SDK has been installed into the folder, and I can run SAMSON-Core.exe (debug) but Qt 5.9.3 doesn't seem to be detected and it crashes. 0.7.0 SDK works fine, so I think I have my Path and environmental variables set correctly. Do you have any ideas what could be the problem?

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    • J
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      Jocelyn
      wrote on last edited by
      #6

      Did you downloaded again the new SAMSON-Developer-Setup.exe? Im not sure it works with SDK 0.8.0..

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      • J
        J
        Jocelyn
        wrote on last edited by
        #7

        An yes you can use the SAMSON-Core-Console.exe to debug, it should work.

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          Elisa
          wrote on last edited by
          #8

          Yes! That was the problem, I didn't realize there was also a 0.8.1 version of SAMSON. I got my plugin working now. Is there a way we can recover docking Editors? My app has quite a few and it is a bit annoying to have to select them from the drop-down list everytime.

          Thanks!

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          • OneAngstromO
            OneAngstromO
            OneAngstrom
            wrote on last edited by
            #9

            Hi Elisa, yes we're releasing a new version every two weeks now (the changelog will be published). Minor version updates are backward compatible, so you don't necessarily have any code changes to do, but just to recompile since the ABI might change.

            I didn't get your question about recovering docking editors and drop-down lists. If you want you can favorite editors by looking for them in the top-right searchbox.

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              Elisa
              wrote on last edited by
              #10

              The question about docking editors is that before we could have a bar with all the editors. Now I have to click a menu and select them from a drop down list, I would like to have them again on a bar, as we have quite a few and need to switch between them often. I will test the favorite editors option, to see if it can replace the bar.

              Thanks!

              DmitriyMarinD 1 Reply Last reply
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              • E Elisa

                The question about docking editors is that before we could have a bar with all the editors. Now I have to click a menu and select them from a drop down list, I would like to have them again on a bar, as we have quite a few and need to switch between them often. I will test the favorite editors option, to see if it can replace the bar.

                Thanks!

                DmitriyMarinD
                DmitriyMarinD
                DmitriyMarin
                wrote on last edited by
                #11

                @elisa The favorites allows for up to 6 actions be available in one click. If there are more than 6 editors you add into the favorites then only the first 5 will be accessible in one click, the rest will be arranged together in a menu of the 'More' button. If you want we can increase the number of favorites accessible on one click to 9.

                The other way is to create a widget (e.g. through an App) with buttons for all your editors, certain widgets are now dockable in SAMSON.

                Dmitriy,
                The SAMSON Team, https://s-c.io

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                  Elisa
                  wrote on last edited by
                  #12

                  @DmitriyMarin Thanks for the suggestions! We need to test first the new UI a bit more, maybe 5 favorites is enough, and we can also implement shortcuts. The widget option might be the simplest way, though, in case we add one or two more editors.

                  DmitriyMarinD 1 Reply Last reply
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                  • E Elisa

                    @DmitriyMarin Thanks for the suggestions! We need to test first the new UI a bit more, maybe 5 favorites is enough, and we can also implement shortcuts. The widget option might be the simplest way, though, in case we add one or two more editors.

                    DmitriyMarinD
                    DmitriyMarinD
                    DmitriyMarin
                    wrote on last edited by
                    #13

                    @elisa You can also specify an appropriate category for your editors such that they could be found not only in the All category.

                    Dmitriy,
                    The SAMSON Team, https://s-c.io

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                    • DmitriyMarinD
                      DmitriyMarinD
                      DmitriyMarin
                      wrote on last edited by
                      #14

                      We have published the changelog for SAMSON SDK. If you have any questions, feel free to ask them!

                      Dmitriy,
                      The SAMSON Team, https://s-c.io

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                        Elisa
                        wrote on last edited by Elisa
                        #15

                        Thanks, that is very helpful!

                        Something I don't see, perhaps I am missing it, did you expose the translation/rotation editors so we could customize them? (https://forum.samson-connect.net/topic/107/applying-rotations-to-my-custom-model)

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                        • StephaneS
                          StephaneS
                          Stephane
                          wrote on last edited by
                          #16

                          Hi Elisa, this is coming to 0.8.5 hopefully (or 0.8.6 at most), so in about two weeks or one month (we're doing a release every two weeks now). Precisely, we are now exposing a SBGControllerMove class (the one visible in the Move editor), so that developers can use this 3D widget for other applications. (0.8.4 should be released today).

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                            Elisa
                            wrote on last edited by
                            #17

                            That is great!! Looking forward to it!

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